The player's actions and decisions in the first game influence certain storyline elements of Deadfire. The hunt for Eothas takes the Watcher (and their crew) via ship to the Deadfire Archipelago, where they must try to seek out answers-answers which could throw mortals and the gods themselves into chaos. In this near-dead state, they are contacted by Berath, the god of death, who offers to restore their soul in exchange for agreeing to become Berath's herald and take on the task of pursuing Eothas to discover what he is planning. The Watcher similarly has a piece of their soul torn out during the attack, but manages to barely cling to life. Eothas' awakening is extremely violent, and he destroys Caed Nua, while he drains the souls of the people in the surrounding area. ![]() Eothas, the god of light and rebirth who was believed dead, awakens under the player's stronghold Caed Nua from the first game. The story begins five years after the events of the first game. As with the first game, the player assumes the role of a "Watcher", a character with the ability to look into other people's souls and read their memories, as well as the ones of their past lives. A new feature in Deadfire compared to the original are sub-classes.ĭeadfire is a direct sequel to Pillars of Eternity, taking place in the world of Eora. Class based gameplay returns, with each class having at least four optional sub-classes with unique skills. Crews can also be hired to look over them and assist in ship combat. Deadfire focuses on seafaring and island exploration via a ship. Both returning and new companions are available, depending upon the choices made by the player, which play an optional story role within the game. Pillars of Eternity II: Deadfire is a role-playing video game that is played from an isometric perspective. Continued abuse of our services will cause your IP address to be blocked indefinitely.This section needs expansion. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine. ![]() There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests.
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